Engine²
Open-source game engine written in C++.
Loading...
Searching...
No Matches
Sound::Resource::SoundManager::TransparentEqual Struct Reference
Public Types
using
is_transparent
= void
Public Member Functions
bool
operator()
(std::string_view lhs, std::string_view rhs) const noexcept
Member Typedef Documentation
◆
is_transparent
using
Sound::Resource::SoundManager::TransparentEqual::is_transparent
= void
Member Function Documentation
◆
operator()()
bool Sound::Resource::SoundManager::TransparentEqual::operator()
(
std::string_view
lhs
,
std::string_view
rhs
) const
inline
noexcept
The documentation for this struct was generated from the following file:
src/plugin/sound/src/resource/
SoundManager.hpp
Sound
Resource
SoundManager
TransparentEqual
Generated by
1.16.1