Engine²
Open-source game engine written in C++.
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Tools::HasChanged< T > Struct Template Reference

A struct representing if the object has changed. More...

#include <HasChanged.hpp>

Detailed Description

template<typename T>
struct Tools::HasChanged< T >

A struct representing if the object has changed.

Template Parameters
TThe type of the object

The documentation for this struct was generated from the following file: