Engine²
Open-source game engine written in C++.
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CharacterControllerInternal.hpp File Reference
#include <Jolt/Jolt.h>
#include <Jolt/Physics/Character/CharacterVirtual.h>

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Classes

struct  Physics::Component::CharacterControllerInternal
 Internal component that holds the Jolt CharacterVirtual object. Managed automatically by the plugin. More...

Namespaces

namespace  Physics
namespace  Physics::Component