|
Engine²
Open-source game engine written in C++.
|
#include <entt/core/hashed_string.hpp>#include <string_view>Go to the source code of this file.
Namespaces | |
| namespace | DefaultPipeline |
| namespace | DefaultPipeline::Utils |
Variables | |
| static constexpr std::string_view | DefaultPipeline::Utils::DEFAULT_MATERIAL_NAME = "DEFAULT_MATERIAL" |
| static const entt::hashed_string | DefaultPipeline::Utils::DEFAULT_MATERIAL_ID {DEFAULT_MATERIAL_NAME.data(), DEFAULT_MATERIAL_NAME.size()} |
| static constexpr std::string_view | DefaultPipeline::Utils::DEFAULT_MATERIAL_BIND_GROUP_NAME = "DEFAULT_MATERIAL_BIND_GROUP" |
| static const entt::hashed_string | DefaultPipeline::Utils::DEFAULT_MATERIAL_BIND_GROUP_ID |