Engine²
Open-source game engine written in C++.
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GPUCamera.hpp
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1#pragma once
2
3#include "Logger.hpp"
6#include "glm/glm.hpp"
7#include <entt/core/hashed_string.hpp>
8
10struct GPUCamera {
11 using Id = entt::hashed_string;
12
17};
18}; // namespace DefaultPipeline::Component
Definition GPUCamera.hpp:9
Definition GPUCamera.hpp:10
Id bindGroup
Definition GPUCamera.hpp:14
Id buffer
Definition GPUCamera.hpp:13
Id targetTexture
Definition GPUCamera.hpp:16
entt::hashed_string Id
Definition GPUCamera.hpp:11
Id pipeline
Definition GPUCamera.hpp:15