Engine²
Open-source game engine written in C++.
Loading...
Searching...
No Matches
Layers.hpp File Reference
#include <Jolt/Jolt.h>
#include <Jolt/Physics/Collision/ObjectLayer.h>

Go to the source code of this file.

Namespaces

namespace  Physics
namespace  Physics::Utils
namespace  Physics::Utils::Layers

Variables

static constexpr JPH::ObjectLayer Physics::Utils::Layers::NON_MOVING = 0
static constexpr JPH::ObjectLayer Physics::Utils::Layers::MOVING = 1
static constexpr JPH::ObjectLayer Physics::Utils::Layers::NUM_LAYERS = 2