Engine²
Open-source game engine written in C++.
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PhysicsManager.hpp File Reference
#include <memory>
#include <Jolt/Jolt.h>
#include "utils/ContactListenerImpl.hpp"
#include <Jolt/Core/Factory.h>
#include <Jolt/Core/JobSystemThreadPool.h>
#include <Jolt/Core/TempAllocator.h>
#include <Jolt/Physics/Body/BodyActivationListener.h>
#include <Jolt/Physics/Body/BodyCreationSettings.h>
#include <Jolt/Physics/Collision/BroadPhase/BroadPhaseLayer.h>
#include <Jolt/Physics/PhysicsSettings.h>
#include <Jolt/Physics/PhysicsSystem.h>
#include <Jolt/RegisterTypes.h>

Go to the source code of this file.

Classes

class  Physics::Resource::PhysicsManager

Namespaces

namespace  Physics
namespace  Physics::Resource