|
Engine²
Open-source game engine written in C++.
|
#include "Engine.hpp"Go to the source code of this file.
Namespaces | |
| namespace | DefaultPipeline |
| namespace | DefaultPipeline::System |
Functions | |
| void | DefaultPipeline::System::UpdateGPUMeshes (Engine::Core &core) |
| Updates GPU mesh buffers for dynamic meshes (soft bodies, etc.). | |