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Engine²
Open-source game engine written in C++.
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#include "Physics.pch.hpp"#include "system/VehicleRPMUpdate.hpp"#include "component/VehicleInternal.hpp"#include "resource/PhysicsManager.hpp"#include "resource/VehicleTelemetry.hpp"#include <Jolt/Physics/Vehicle/WheeledVehicleController.h>Namespaces | |
| namespace | Physics |
| namespace | Physics::System |
Functions | |
| void | Physics::System::VehicleRPMUpdate (Engine::Core &core) |
| Update per-vehicle RPM telemetry from Jolt controller. Runs in FixedTimeUpdate. | |