Engine²
Open-source game engine written in C++.
Loading...
Searching...
No Matches
WheelSettings.hpp File Reference
#include <cstdint>
#include <vector>

Go to the source code of this file.

Classes

struct  Physics::Component::FrictionCurvePoint
 Friction curve point for tire friction modeling. More...
struct  Physics::Component::WheelSettings
 Settings for an individual wheel in a vehicle. More...

Namespaces

namespace  Physics
namespace  Physics::Component

Enumerations

enum class  Physics::Component::WheelIndex : uint8_t {
  Physics::Component::FrontLeft = 0 , Physics::Component::FrontRight = 1 , Physics::Component::RearLeft = 2 , Physics::Component::RearRight = 3 ,
  Physics::Component::Count = 4
}
 Enum for identifying wheel positions in a 4-wheel vehicle. More...