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Engine²
Open-source game engine written in C++.
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#include <IBindGroupLayoutEntry.hpp>
Public Member Functions | |
| virtual const wgpu::BindGroupLayoutEntry & | getEntry () const =0 |
| virtual const std::string & | getName () const =0 |
| Public Member Functions inherited from Graphic::Utils::IValidable | |
| virtual | ~IValidable ()=default |
| virtual std::vector< ValidationError > | validate () const =0 |
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pure virtual |
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pure virtual |