Engine²
Open-source game engine written in C++.
Loading...
Searching...
No Matches
Graphic::Utils::IValidable Class Referenceabstract

#include <IValidable.hpp>

Inheritance diagram for Graphic::Utils::IValidable:
Graphic::Resource::ShaderDescriptor Graphic::Utils::BindGroupLayout Graphic::Utils::ColorTargetState Graphic::Utils::DepthStencilState Graphic::Utils::IBindGroupLayoutEntry Graphic::Utils::VertexBufferLayout Graphic::Utils::ABindGroupLayoutEntry< BufferBindGroupLayoutEntry > Graphic::Utils::ABindGroupLayoutEntry< SamplerBindGroupLayoutEntry > Graphic::Utils::ABindGroupLayoutEntry< TextureBindGroupLayoutEntry > Graphic::Utils::ABindGroupLayoutEntry< TDerived > Graphic::Utils::BufferBindGroupLayoutEntry Graphic::Utils::SamplerBindGroupLayoutEntry Graphic::Utils::TextureBindGroupLayoutEntry

Public Member Functions

virtual ~IValidable ()=default
virtual std::vector< ValidationErrorvalidate () const =0

Constructor & Destructor Documentation

◆ ~IValidable()

virtual Graphic::Utils::IValidable::~IValidable ( )
virtualdefault

Member Function Documentation

◆ validate()


The documentation for this class was generated from the following file: