#include <IValidable.hpp>
◆ ~IValidable()
| virtual Graphic::Utils::IValidable::~IValidable |
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| ) |
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virtualdefault |
◆ validate()
| virtual std::vector< ValidationError > Graphic::Utils::IValidable::validate |
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| ) |
const |
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pure virtual |
Implemented in Graphic::Resource::ShaderDescriptor, Graphic::Utils::ABindGroupLayoutEntry< TDerived >, Graphic::Utils::ABindGroupLayoutEntry< BufferBindGroupLayoutEntry >, Graphic::Utils::ABindGroupLayoutEntry< SamplerBindGroupLayoutEntry >, Graphic::Utils::ABindGroupLayoutEntry< TextureBindGroupLayoutEntry >, Graphic::Utils::BindGroupLayout, Graphic::Utils::BufferBindGroupLayoutEntry, Graphic::Utils::ColorTargetState, Graphic::Utils::DepthStencilState, Graphic::Utils::SamplerBindGroupLayoutEntry, Graphic::Utils::TextureBindGroupLayoutEntry, and Graphic::Utils::VertexBufferLayout.
The documentation for this class was generated from the following file: