#include <CameraGPUBuffer.hpp>
◆ CameraTransfer()
◆ CPUSize()
| uint32_t DefaultPipeline::Resource::CameraGPUBuffer::CameraTransfer::CPUSize |
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inlinestatic |
◆ GPUSize()
| uint32_t DefaultPipeline::Resource::CameraGPUBuffer::CameraTransfer::GPUSize |
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inlinestatic |
◆ invViewProjectionMatrix
| glm::mat4 DefaultPipeline::Resource::CameraGPUBuffer::CameraTransfer::invViewProjectionMatrix |
◆ position
| glm::vec3 DefaultPipeline::Resource::CameraGPUBuffer::CameraTransfer::position |
◆ viewProjectionMatrix
| glm::mat4 DefaultPipeline::Resource::CameraGPUBuffer::CameraTransfer::viewProjectionMatrix |
The documentation for this struct was generated from the following file: