Engine²
Open-source game engine written in C++.
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Physics::HitRecord Struct Reference

#include <HitRecord.hpp>

Public Attributes

float t
Engine::EntityId hitEntityId

Member Data Documentation

◆ hitEntityId

Engine::EntityId Physics::HitRecord::hitEntityId

◆ t

float Physics::HitRecord::t

The documentation for this struct was generated from the following file: