Engine²
Open-source game engine written in C++.
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Physics::HitRecord Struct Reference
#include <
HitRecord.hpp
>
Public Attributes
float
t
Engine::EntityId
hitEntityId
Member Data Documentation
◆
hitEntityId
Engine::EntityId
Physics::HitRecord::hitEntityId
◆
t
float Physics::HitRecord::t
The documentation for this struct was generated from the following file:
src/plugin/physics/src/utils/
HitRecord.hpp
Physics
HitRecord
Generated by
1.16.1