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Engine²
Open-source game engine written in C++.
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Public Attributes | |
| Rml::Vector2i | size |
| std::vector< Rml::byte > | pixels |
| std::unique_ptr< Graphic::Resource::Texture > | gpuTexture |
| wgpu::Sampler | sampler |
| wgpu::BindGroup | bindGroup |
| wgpu::BindGroup Rmlui::Utils::RenderInterface::TextureData::bindGroup |
| std::unique_ptr<Graphic::Resource::Texture> Rmlui::Utils::RenderInterface::TextureData::gpuTexture |
| std::vector<Rml::byte> Rmlui::Utils::RenderInterface::TextureData::pixels |
| wgpu::Sampler Rmlui::Utils::RenderInterface::TextureData::sampler |
| Rml::Vector2i Rmlui::Utils::RenderInterface::TextureData::size |