Engine²
Open-source game engine written in C++.
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BroadPhaseLayers.hpp File Reference
#include "Layers.hpp"
#include <Jolt/Jolt.h>
#include <Jolt/Physics/Collision/BroadPhase/BroadPhaseLayer.h>
#include <Jolt/Physics/Collision/ObjectLayer.h>

Go to the source code of this file.

Namespaces

namespace  Physics
namespace  Physics::Utils
namespace  Physics::Utils::BroadPhaseLayers

Functions

static constexpr JPH::BroadPhaseLayer Physics::Utils::BroadPhaseLayers::NON_MOVING (0)
static constexpr JPH::BroadPhaseLayer Physics::Utils::BroadPhaseLayers::MOVING (1)
static constexpr JPH::uint Physics::Utils::BroadPhaseLayers::NUM_LAYERS (2)