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Engine²
Open-source game engine written in C++.
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#include "utils/CastRay.hpp"#include "resource/BodyEntityMap.hpp"#include "resource/PhysicsManager.hpp"#include "utils/Ray.hpp"#include <Jolt/Physics/Collision/CastResult.h>#include <Jolt/Physics/Collision/RayCast.h>Namespaces | |
| namespace | Physics |
| namespace | Physics::Utils |
Functions | |
| std::optional< HitRecord > | Physics::Utils::CastRay (const Engine::Core &core, const Ray &ray, float maxDistance) |