Engine²
Open-source game engine written in C++.
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RenderInterface.hpp File Reference
#include <RmlUi/Core.h>
#include <cstddef>
#include <cstdint>
#include <memory>
#include <optional>
#include <unordered_map>
#include <vector>
#include "RmlUi/Config/Config.h"
#include "RmlUi/Core/Colour.h"
#include "RmlUi/Core/Math.h"
#include "RmlUi/Core/Span.h"
#include "RmlUi/Core/Types.h"
#include "RmlUi/Core/Vertex.h"
#include "core/Core.hpp"
#include "resource/Texture.hpp"
#include "utils/IRenderer.hpp"
#include "utils/webgpu.hpp"

Go to the source code of this file.

Classes

class  Rmlui::Utils::RenderInterface
struct  Rmlui::Utils::RenderInterface::GeometryData
struct  Rmlui::Utils::RenderInterface::TextureData
struct  Rmlui::Utils::RenderInterface::DrawCommand

Namespaces

namespace  Rmlui
namespace  Rmlui::Utils