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Engine²
Open-source game engine written in C++.
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#include <RmlUi/Core.h>#include <cstddef>#include <cstdint>#include <memory>#include <optional>#include <unordered_map>#include <vector>#include "RmlUi/Config/Config.h"#include "RmlUi/Core/Colour.h"#include "RmlUi/Core/Math.h"#include "RmlUi/Core/Span.h"#include "RmlUi/Core/Types.h"#include "RmlUi/Core/Vertex.h"#include "core/Core.hpp"#include "resource/Texture.hpp"#include "utils/IRenderer.hpp"#include "utils/webgpu.hpp"Go to the source code of this file.
Classes | |
| class | Rmlui::Utils::RenderInterface |
| struct | Rmlui::Utils::RenderInterface::GeometryData |
| struct | Rmlui::Utils::RenderInterface::TextureData |
| struct | Rmlui::Utils::RenderInterface::DrawCommand |
Namespaces | |
| namespace | Rmlui |
| namespace | Rmlui::Utils |