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Engine²
Open-source game engine written in C++.
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#include <atomic>#include <functional>#include <map>#include <miniaudio.h>#include <string_view>#include <unordered_map>#include "Engine.hpp"#include "FunctionContainer.hpp"Go to the source code of this file.
Classes | |
| class | Sound::Resource::SoundManager |
| struct | Sound::Resource::SoundManager::Sound |
| struct | Sound::Resource::SoundManager::TransparentHash |
| struct | Sound::Resource::SoundManager::TransparentEqual |
Namespaces | |
| namespace | Sound |
| namespace | Sound::Resource |
Typedefs | |
| using | Sound::Resource::CustomDataCallback = std::function<void(ma_device *pDevice, void *pOutput, ma_uint32 frameCount)> |